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Purrfect Shot
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Devlog
Devlog #11 - Week of March 31st
April 08, 2025
by
Elienna
CS:: debugging, animation integration Art: polish level design and UI Music: resolving balance issues...
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Devlog #10 - Week of March 24th
April 08, 2025
by
Elienna
CS: UI, debugging, and audio integration Art Level design adjustments based on feedback More decoration assets Finished on main animations Music check WWISE dynamic audio is working and work with CS t...
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Devlog #9 - Week of March 17th
March 26, 2025
by
Elienna
CS: Smooth crouch Audio integration Cat identification bug fix Lighthouse jump bug fix Art: Level design adjustments working on the last 2 cats brochure finished working on Main menu UI all environmen...
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Devlog #8 - Week of March 10th
March 21, 2025
by
Elienna
CS: Camera take photo cooldown Camera snap animation Re-implement player movement to force driven, no longer slides down off slope Fix double jump Add path to terrain, remove trees and grass on the pa...
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Devlog #7 - Week of March 3rd
March 09, 2025
by
Elienna
CS Move to Level design terrain and terrain collision implementation Cat pose animation integration Sky change New UI and control Treat limits implementation Art: More cat models done Lighthouse done...
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Devlog #6 - Week of Feb 24th
March 04, 2025
by
Elienna
CS: Item toggle control support Item bar and treat bar integration Cat sit animation integration Run and crouch, controller support Art: more cat breeds ready started working on level design finalized...
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Devlog #5 - Week of Feb 17th
March 04, 2025
by
Elienna
CS: Progress: brochure implementation, cat behaviour implementation, terrain setup Next Steps: fix bugs, implement features listed in spreadsheet Art: Progress: 5 animations completed, new UI elements...
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Devlog #4 - Building it Fur Real
February 24, 2025
by
Philip Harker
#week6, #weekly-post
Purrfect Shot continues to evolve in its design. While the core pillars and mechanics of the game are mostly set in stone, the team is finding that the specific details of implementation are very diff...
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Devlog #3 - Cat-aloguing Our Design
February 08, 2025
by
Philip Harker
#weekly-post, #week5
The vastness of the Winter 2025 semester devours us. Purrfect Shot , a game originally called Cat Island , continues rapidly through the design pipeline, with the broad-strokes outline of the game's d...
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Devlog #2 - Cats, Camera, Action!
February 01, 2025
by
Philip Harker
#weekly-post, #week4
After a number of difficult design decisions, we have settled upon a creative vision that we can use to work towards completing Cat Island's Alpha. At this stage in Pre-Alpha, we need to get all of th...
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Devlog #1 - Of Cats and Jams
January 24, 2025
by
Philip Harker
#weekly-post, #week3
Cat Island is a game about photography, exploration, and cats. From the very beginning, it was a big idea; an open world with photography scoring mechanics, diverse cat AI, and beautiful art inspired...
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